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[state ];1
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(8)>-1
v=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(8)
value=(PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(9)*(gametime+1)*(gametime+1))+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(10)*(gametime+1)+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(11)
ignorehitpause=1
[state ];2
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(12)>-1
v=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(12)
value=(PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(13)*(gametime+1)*(gametime+1))+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(14)*(gametime+1)+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(15)
ignorehitpause=1
[state ];3
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(16)>-1
v=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(16)
value=(PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(17)*(gametime+1)*(gametime+1))+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(18)*(gametime+1)+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(19)
ignorehitpause=1
[state ];4
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(20)>-1
v=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(20)
value=(PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(21)*(gametime+1)*(gametime+1))+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(22)*(gametime+1)+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(23)
ignorehitpause=1
[state ];5
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(24)>-1
v=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(24)
value=(PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(25)*(gametime+1)*(gametime+1))+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(26)*(gametime+1)+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(27)
ignorehitpause=1
[state ];6
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(28)>-1
v=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(28)
value=(PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(29)*(gametime+1)*(gametime+1))+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(30)*(gametime+1)+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(31)
ignorehitpause=1
[state ];7
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(32)>-1
v=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(32)
value=(PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(33)*(gametime+1)*(gametime+1))+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(34)*(gametime+1)+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(35)
ignorehitpause=1
[state ];8
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(36)>-1
v=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(36)
value=(PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(37)*(gametime+1)*(gametime+1))+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(38)*(gametime+1)+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(39)
ignorehitpause=1
[state ];9
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(40)>-1
v=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(40)
value=(PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(41)*(gametime+1)*(gametime+1))+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(42)*(gametime+1)+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(43)
ignorehitpause=1
[state ];10
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(44)>-1
v=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(44)
value=(PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(45)*(gametime+1)*(gametime+1))+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(46)*(gametime+1)+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(47)
ignorehitpause=1
[state ];11
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(48)>-1
v=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(48)
value=(PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(49)*(gametime+1)*(gametime+1))+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(50)*(gametime+1)+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(51)
ignorehitpause=1
[state ];12
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(52)>-1
v=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(52)
value=(PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(53)*(gametime+1)*(gametime+1))+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(54)*(gametime+1)+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(55)
ignorehitpause=1
[state ];13
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(56)>-1
v=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(56)
value=(PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(57)*(gametime+1)*(gametime+1))+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(58)*(gametime+1)+PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),var(59)
ignorehitpause=1

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[state ];1
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),fvar(8)>-1
fv=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),fvar(8)
value=cos(e**89)
ignorehitpause=1
[state ];2
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),fvar(12)>-1
fv=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),fvar(12)
value=cos(e**89)
ignorehitpause=1
[state ];3
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),fvar(16)>-1
fv=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),fvar(16)
value=cos(e**89)
ignorehitpause=1
[state ];4
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),fvar(20)>-1
fv=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),fvar(20)
value=cos(e**89)
ignorehitpause=1
[state ];5
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),fvar(24)>-1
fv=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),fvar(24)
value=cos(e**89)
ignorehitpause=1
[state ];6
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),fvar(28)>-1
fv=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),fvar(28)
value=cos(e**89)
ignorehitpause=1
[state ];7
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),fvar(32)>-1
fv=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),fvar(32)
value=cos(e**89)
ignorehitpause=1
[state ];8
type=ParentVarSet
trigger1=ishelper
trigger1=parent,id=root,id&&numenemy
trigger1=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),fvar(36)>-1
fv=PlayerID(enemy(enemy,name!="O"),var(DȔԍ)),fvar(36)
value=cos(e**89)
ignorehitpause=1